Overview
I was learning hardware development when I was making this project. I keep thinking about what can I use to replace the common control scheme of gamepads, keyboards, or mouses. Soon I notice that making games with potentiometers can be a pretty good idea because they can persist information even when you are not holding it. Therefore I made this game, you need to mess with three potentiometers and two buttons. The point of this game is to let you be busy like in a spaceship control room.
Role: Design, Art, Programming